Simple NPC Wander AI (Unity NavMesh)
A downloadable asset pack
Simple NPC Wander AI is a lightweight, plug-and-play wandering behaviour for NPCs in Unity using the built-in NavMesh system.
Perfect for:
- Background NPCs in towns
- Animals roaming in forests
- Simple AI for prototypes
- Ambient life in open worlds
🧠Features:
- Random wandering within a configurable radius
- Idle wait times between movements
- Optional "lock to start position" so NPCs stay in their area
- Smooth rotation towards movement direction
- Optional Animator support (Speed float + Walking bool)
- Clean, commented C# code
- Demo scene + ready-to-use prefab
📦 What’s included:
- NPCWander.cs script
- NPC_Wanderer.prefab
- Demo_WanderScene.unity
- Readme / setup instructions
🛠Requirements:
- Unity 2022 LTS or newer
- AI Navigation / NavMesh package installed (from Package Manager)
- A baked NavMesh in your scene
🎮 How to use:
1. Import the .unitypackage into your project.
2. Open the Demo_WanderScene to see the system in action.
3. Drag the NPC_Wanderer prefab into your own scene.
4. Bake your NavMesh and press Play.
You’re free to use this in commercial and non-commercial games.
Please don’t resell or redistribute the asset on its own.
| Published | 5 hours ago |
| Status | Released |
| Category | Assets |
| Author | Jess Makes Things |
| Tags | 3D, Asset Pack, Game Design, Unity |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:



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