A downloadable asset pack

Buy Now$3.00 USD or more

Simple NPC Wander AI is a lightweight, plug-and-play wandering behaviour for NPCs in Unity using the built-in NavMesh system.

Perfect for:

- Background NPCs in towns

- Animals roaming in forests

- Simple AI for prototypes

- Ambient life in open worlds

🧠 Features:

- Random wandering within a configurable radius

- Idle wait times between movements

- Optional "lock to start position" so NPCs stay in their area

- Smooth rotation towards movement direction

- Optional Animator support (Speed float + Walking bool)

- Clean, commented C# code

- Demo scene + ready-to-use prefab

📦 What’s included:

- NPCWander.cs script

- NPC_Wanderer.prefab

- Demo_WanderScene.unity

- Readme / setup instructions

🛠 Requirements:

- Unity 2022 LTS or newer

- AI Navigation / NavMesh package installed (from Package Manager)

- A baked NavMesh in your scene

🎮 How to use:

1. Import the .unitypackage into your project.

2. Open the Demo_WanderScene to see the system in action.

3. Drag the NPC_Wanderer prefab into your own scene.

4. Bake your NavMesh and press Play.

You’re free to use this in commercial and non-commercial games.

Please don’t resell or redistribute the asset on its own.

Published 5 hours ago
StatusReleased
CategoryAssets
AuthorJess Makes Things
Tags3D, Asset Pack, Game Design, Unity

Purchase

Buy Now$3.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

SimpleNPCWanderAI_v1.0.0.unitypackage 77 kB

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